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Total war warhammer slow load times
Total war warhammer slow load times








total war warhammer slow load times

They see the volcanic fires spew forth from the Mountains of Mourn, resulting in the call for massive military mobilization the scale of which had never been seen since the time of the Great Catastrophe. Even the Dwarfs, stout allies of the Empire and Sigmar's people, have felt this encroaching doom. Soon, the infighting that had plagued their long and arduous history vanished, and an overwhelming urge to combine under one banner has united the Greenskin race like never before for the coming, world-ending conflict. However, a sudden urge soon captured the simple minds of their savage race as they felt something big brewing in the north. The Greenskins have always thrived on war, always fighting each-other as much as any other foe. To the far East, the prospect of battle brought about by the end of the World has stirred the Greenskin race into a frenzy. The Hordes of Clan Pestilens, re-emerging from the bowels of the earth, and all the Temple-Cities of the Lizardmen race will fight one, final, apocalyptic war that will end in nothing but total annihilation. Farther to the south-west, upon the distant lands of Lustria, the massive jungle-realm of the Lizardmen Empire, a new and deadly conflict has once more been reignited after nearly centuries of peace had endured. With their beloved Everqueen gone and their proud Phoenix King dead, a young Asur Prince has arisen through the ranks to lead his people through this time of conflict, setting up a chain of events that will forever tear this mighty kingdom apart. A mist of dreadful power sweeps across the High Elves' beautiful land, summoning forth demons and other foul things from the very bowels of Chaos itself.

total war warhammer slow load times

But even within the lands of Malekith's birth, Ulthuan, the island-continent is engulfed in a time of peril and tragedy.

total war warhammer slow load times

Yet for all their pride and glamour, they will inevitably fail, for their King Malekith has abandoned them to enact one final gamble to reclaim his birthright. In response, legions of Dark Elven warriors have been roused to the warpath, holding out against the blood-crazed hordes that are assailing at their very gates. To the West, in the distant lands of Naggaroth, the followers of Khorne are descending southwards with black banners high, hell-bent on bringing nothing but ruin and destruction in their wake. As the world endures its final, agonising demise, the mortal races of the Old World are fighting to the very last against the encroaching darkness which seeks to consume them all. It was heralded by the arrival of the Twin-Tailed Comet, both an omen of hope and one of destruction. The comet signaled the coronation of the new Everchosen: Archaon the Three Eyed King, the Lord of the End Times, and his bid to bring destruction upon the Human nations of the Old World. The End Times (2519 - 2528 IC) is the great cataclysmic apocalypse that was predicted to bring about the end of the Warhammer World.










Total war warhammer slow load times